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Post by moocolon on Aug 14, 2009 18:53:52 GMT
I completely forgot until just now that I preordered Pier Solar almost a year ago. Looks like there is still no release date. Anybody know anything about this?
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Post by rupert on Aug 15, 2009 16:00:41 GMT
I ordered it as well, euro posterity version. Ive not really thought about it since and was not suprised it was heavily delayed. I'm looking forward to receiving it hopefully this year
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grolt
Junior Member
Posts: 66
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Post by grolt on Sept 2, 2009 3:45:43 GMT
I pre-ordered too but it doesn't even look like it's going to make Christmas this year. That's a pretty beastly delay! I guess the longer you delay it the more time it gives other people to pre-order. That said, I still haven't cracked open Beggar Prince, although I haven't been able to take it off the center of my shelf. I love that the Genesis is still rocking it with homebrew RPGs. I wish someone would attempt the same with the SMS, even if it were to re-release those protos like Pat Riley or Dinobashers with the nice art.
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Post by moocolon on Oct 29, 2009 20:00:41 GMT
Latest update posted on October 6th: "...the main game programming (so called game scripting) has been completed. With those two steps, the game now moves on to the phase of internal testing, or as I'll call it, final beta stage.
That's a very important mark as it means that the game scope is closed to additions and improvements (oh my God, there were so many). We implemented all the new features that will bring Pier Solar to excellence both as Software and as a game.
First fast run on the game took us more than 10 hours to complete. Mind you, a fast run means game without enemies, without ambient NPCs, without extra chests, just what you need to travel between all cities and all dungeons to complete the game without stopping to learn the story, explore for treasures, etc. We're positive that the game will render at least 30 hours of game play considering the rich environment that has been created on every town and the complexity of the dungeons as the game advances.
Next phases on Pier Solar development will go as follow:
- Play test - Final Pixel Art insertion - Bug fixing - Monster/items/magic calibration - Bug fixing - Translated texts input - Bug fixing - Battle frequency and difficulty calibration - Bug fixing - Items price calibration - Bug Fixing - More beta tests - Bug fixing - Proof reading of all languages - Bug fixing - Bug fixing - Bug fixing - Bug fixing - Bug fixing - Bug fixing - Bug fixing - Bug fixing - Bug fixing - Bug fixing - And maybe more bug fixing. - Release to manufacture - Shipping"
So it's pretty safe to say that it's not going to be released this year.
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grolt
Junior Member
Posts: 66
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Post by grolt on Nov 4, 2009 4:34:57 GMT
I didn't have hopes it would hit this year, but it's nice to know that progress has been made. I still haven't gotten to Beggar Prince myself, so I have plenty to play. Still, I'm more excited for this, since it will be great to play a game based 100% around new content. Games from back then (as Prince was) were a product of the prevailing RPG mindset of the time, so Solar should by comparison feel much more contemporary and hopefully bring a lot more modernity to the table. The screens that have been released look phenomenal. So we wait...
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